History:
The founder of Sushi-X has a background in Product Design and Mechanical Engineering. He started using CAD, and 3D graphics applications in the mid 1980s. In those days, CAD systems were transitioning from 2D to 3D, and rendering applications like Topaz, 3D Studio, and other ray tracing programs were unheard of.
Since 1994, he has been creating 3D graphics, and animations for customers in a variety of industries. It all started with the development of a 3D game for the ground breaking 3DO system. It was the first game console with 3D acceleration. Since then, Sushi-X has been creating art for video games, corporate videos, vitual reality, product illustration, and many other areas.
At Sushi-X we strive to provide you with exceptional art, on time, and on budget. In addition, your projects are kept confidential. We have worked on many top secret jobs.
Mission:
Our mission is to create works of art that are both exceptional and unique; To push the envelope, and heighten the realism, sophistication, and beauty with each new project.